Re: incremental compilation via shared library

brent@jade.ssd.csd.harris.com (Brent Benson)
Mon, 20 Sep 1993 13:06:57 GMT

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[3 earlier articles]
Re: incremental compilation via shared library pardo@cs.washington.edu (1993-09-02)
Re: incremental compilation via shared library assmann@prosun.first.gmd.de (1993-09-03)
Re: incremental compilation via shared library brett@digits.enet.dec.com (1993-09-07)
Re: incremental compilation via shared library pop@dcs.gla.ac.uk (pop) (1993-09-07)
Re: incremental compilation via shared library pcg@decb.aber.ac.uk (1993-09-11)
Re: incremental compilation via shared library tmb@arolla.idiap.ch (1993-09-20)
Re: incremental compilation via shared library brent@jade.ssd.csd.harris.com (1993-09-20)
Re: incremental compilation via shared library pcg@aber.ac.uk (1993-09-21)
Re: incremental compilation via shared library jeremy@suite.sw.oz.au (1993-09-22)
Re: incremental compilation via shared library gym@dcs.ed.ac.uk (Graham Matthews) (1993-09-22)
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Newsgroups: comp.compilers
From: brent@jade.ssd.csd.harris.com (Brent Benson)
Keywords: linker
Organization: Compilers Central
References: 93-08-104 93-09-014
Date: Mon, 20 Sep 1993 13:06:57 GMT

# ... I think the biggest obstacle
# to incremental compilation in traditional environments (C/C++) is a
# dynamic object file loader.
#
# Well, you can hack one on most any BSD style environment -- indeed the
# '-A' option to 'ld' and successive equivalent variants was introduced
# to support extending Franz Lisp. SVR4 of course has a built-in dynamic
# object file loader.


I'm disappointed with the dynamic object file loader available in our
SVR4 port. dlopen() will load a shared object file and resolve
references to symbols in the original executable, but it will not
resolve references to symbols in other shared objects that were loaded
at run-time. Is this typical of SVR4 ports? What is the reason for
this restriction?


Brent Benson
Harris Computer Systems
--


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