Re: Compiler optimizations on GPU?

torbenm@app-2.diku.dk (Torben =?iso-8859-1?Q?=C6gidius?= Mogensen)
Wed, 30 Apr 2008 09:34:30 +0200

          From comp.compilers

Related articles
Compiler optimizations on GPU? shreyas76@gmail.com (shrey) (2008-04-29)
Re: Compiler optimizations on GPU? thisisgiri@gmail.com (Giridhar S) (2008-04-29)
Re: Compiler optimizations on GPU? torbenm@app-2.diku.dk (2008-04-30)
Compiler optimizations on GPU? inderaj@gmail.com (Inderaj Bains) (2008-04-30)
Re: Compiler optimizations on GPU? al407@cam.ac.uk (Anton Lokhmotov) (2008-05-06)
| List of all articles for this month |

From: torbenm@app-2.diku.dk (Torben =?iso-8859-1?Q?=C6gidius?= Mogensen)
Newsgroups: comp.compilers
Date: Wed, 30 Apr 2008 09:34:30 +0200
Organization: Department of Computer Science, University of Copenhagen
References: 08-04-109
Keywords: optimize
Posted-Date: 30 Apr 2008 10:01:57 EDT

shrey <shreyas76@gmail.com> writes:


> Can any one give me some broad hints on what sort of compiler
> optimizations are important for GPU's especially those on mobile
> platforms? Do traditional heavy weight optimizations/analysis like
> IPA, PRE, loop transformations hold any usefulness ?


Vectorisation must be the most useful optimisation for GPUs. This
includes blocking of loops over arrays that are too large to fit a
vector.


Torben



Post a followup to this message

Return to the comp.compilers page.
Search the comp.compilers archives again.